Whiplash associated disorders are among the most common injuries reported for automotive rear end impacts. Although these injuries are typically considered minor, their high incidence rate and often long-term consequences lead to significant societal costs. The rationale of this research is that a mathematical model of the human head and neck can contribute to a better understanding of neck injury mechanisms and can be used in injury prevention research. The first objective is to develop and validate a detailed three dimensional mathematical model, that describes both the global dynamic behaviour of the human head and neck and the local loading of the neck tissues in accident situations. The second objective is to apply the model to provide insight in factors that might influence the risk of neck injury, such as the amount of activation of the neck muscles, the initial seating posture and the head restraint position.
A detailed multibody neck model has been developed. The model consists of a rigid head, rigid vertebrae, (non)linear viscoelastic discs, frictionless facet joints, nonlinear viscoelastic ligaments and segmented contractile muscles. These muscles follow the curvature of the neck, resulting in realistic muscle force lines of action. Stiffness properties of the tissues are based on literature data. The neck model can be applied separately or integrated into a model of an entire human body. The global kinematics like head, translational and angular, movements and accelerations as well as local kinematics such as vertebral rotations and tissue loads can be predicted with this neck model.
The neck model is validated quasi-statically as well as dynamically. Published quasi- static experimental data were used to test the segment models for 6 degrees of freedom and to test the entire ligamentous cervical spine model for flexion and extension. Frontal, lateral and rear end sled experiments using volunteers as well as post mortem human subjects (PMHSs) were simulated to validate the model dynamically. Neck model simulations of 15 g frontal and 7 g lateral volunteer experiments were performed. The rear end validations were performed with the neck model included in a total human body model. The rear end impact validation ranged from high severity (12 g) for PMHS experiments to mid (4-5 g) and low severity (0.7 g) for volunteer experiments. Accurate muscle activation properties were missing for the volunteer validations. Therefore, simulations were performed with several settings of the reflex delay and activation levels in the muscle model. These settings were based on muscle activation scenarios presented in the literature and derived from low severity rear end experiments performed at Maastricht University. Additionally, simulations with varying head restraint position and initial seating posture were performed for the rear end impacts.